Crytek Fall 2013

For Fall 2013 I am shifting from a focus on learning the CryEngine to creating content.

The original idea was to create three different environments, with the final environment following some type of narrative. While this is a good idea, what I’d actually like to do is switch from three different worlds to one world with three parts of a narrative. This makes more sense, as a narrative angle to the environment may as well be on the table for the whole semester, rather than just for one environment at the end, with less time to work.

 

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